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Saphir Augmenté and Estival Augmenté

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Saphir Augmenté and Estival Augmenté

Post by Darkness on Sun Oct 17, 2010 12:41 am

Name: Saphir Augmenté and Estival Augmenté

Element: Earth/Poison ~ They absorb Earth attacks so water attacks deal them extra damage.

Normal Abilities: Rose Whip: The sisters each have carry one whip that can stretch out to reach thirty feet away, the whips are green and are covered with thorns so they are pretty good at doing damage. This is the girls main way of attacking and defending themselves other than using their spells, so it good at blocking weapons but spells are still strong enough to blast the whips away.

Special Abilities:
Magic: Nature's Wrath~ three post cooldown
This attack causes the sisters to absorb large amounts of energy into themselves be it from the sun or from the ground itself. Either way this causes the two to glow with energy as Saphir will glow blue and Estival will glow pink before they let the energy flow into the ground. This will cause large vines to shoot out of the ground or walls near the target as the vines are thick as a man and covered with thorns, they will try to grab the target and hold them down and these are magical vines so magic is the only defense against it other than dodging. But to make it look pretty after the attack is over the ground where the thorns burst out of will be covered in red and blue roses. The attack deals medium damage

Extreme: Rose Storm~ Seven post cooldown
With this the twins cause countless and I mean COUNTLESS blue and pink rose petals to fill the air as the petals shimmer and glow with magical energy. Soon though the petals stop moving around gently in the wind and actually swarm at their intended targets as this attack harms up to six different targets. The petals are made of magic so you will have to use spells to hold them off. Either way the petals will swarm and try to attach themselves to your body and once they do you got to rip skin off to get them to let go, after a few moments the petals glow before exploding causing the targets to suffer heavy earth damage as well as inflicting the poison status for three of my post.

Additional Magic: Rupture~10MP - light earth damage to one target.
Ruptura~ 30 MP - medium earth damage to one target.
Bio~ 20 MP - light poison damage and causes poison status effect to last for 4 post on one target.
Biora~ 40 MP - medium poison damage and causes poison status effect to last for 4 post on one target.

Description: When the girls are summoned the air is filled with a very sweet and somewhat alluring scent as the air becomes a bit blurry due to a thick pollen filling the air. Soon two large closed rose pods appear and out of the blue one steps Saphir and out of the pink one steps Estival as the two girls smile slightly while their eyes watch their new play things.

History: The Alraune sisters were gained by Advocat not too long after he started to live on this new world, he had attracted their attention while he had stopped on an island to rest when the group where on their way toward Astraea to see if he could get some much needed information. The girls were more interested on taking Advocat as their own so they could use him for their own needs, but lets just say it didn't end well for them when they fought him as they were beaten badly due to how it was Advocat's group vs just them two. When the fight was over though Advocat offered to let them work for him and gain the ability to move from place to place instead of having to stay on the island they grew on. With such an offer they quickly accepted and became Advocat's second demons under his direct command.

Picture:


Last edited by Darkness on Wed Oct 20, 2010 1:50 am; edited 1 time in total
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Re: Saphir Augmenté and Estival Augmenté

Post by Celestria on Wed Oct 20, 2010 1:18 am

Okay, duration on Poison Status for the Extreme Attack needs to be lessened, but I think the cooldown is sufficient. I would suggest no more than 3 posts of Poison Status since you're already looking at Heavy damage to up to 6 targets.

The second attack, is that a single Target or a multiple target ability? Multiple Target would need to have a 5 post cooldown, but 3 post is okay for a single target.

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Re: Saphir Augmenté and Estival Augmenté

Post by Darkness on Wed Oct 20, 2010 1:50 am

The weaker one is only for one target and I fixed the other one.
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Re: Saphir Augmenté and Estival Augmenté

Post by Celestria on Wed Oct 20, 2010 1:56 am

Okay, looks good to me then.

Unless something HUGELY unbalancing comes up that I'm oblivious to right now . . .

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